Don't Bite Me Bro!

1-4 Players

Don’t Bite Me Bro! is a 1-4 Player Couch Co-op open-world zombie apocalypse game. Explore the world for resources, find and save survivors throughout the world, each which become playable characters with unique traits and abilities. Enter randomly generated dungeons as you Build, Upgrade, and Defend your home from constant waves of Zombies.

Rafi Alam | Andrew Benson | Keiji Kimura



PlayStation 4 | Mac | PC










Role

Game Design
Concept
Systems, Interface, & Sound Design
3D Art & Animation


Andrew Benson:
Character Concept Art
AI Movement Programming

Keiji Kimura:
Particle Effects



Don't Bite Me Bro! Features all original content.

Tools

Unity3D
Maya
Photoshop
After Effects
C#


Exhibitions

Don't Bite Me Bro! was playable at INDICADE


Don't Bite Me Bro! was playable at Playcrafting Winter Expo & Global Game Jam Kickoff @ Microsoft Times Square, and every Playcrafiting Expo of 2016. Over seventy game developers showed off their latest games one-on-one to crowds of over 700 people.



Don't Bite Me Bro! (as The Herd) was playable at the Newline showcase, hosted by Babycastles


PlayTech is an event hosted by Parsons School of Design and Mouse aimed at providing children experience with playtesting in-development projects.


Process

Game Design Document

© 2017 Rafi Alam. All Rights Reserved


rafi@rafialam.com

@rafiemilio

//rafiemilio